How to use the vedo.settings function in vedo

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github BrancoLab / BrainRender / brainrender / __init__.py View on Github external
"VERBOSE",
    "WHOLE_SCREEN",
    "WINDOW_POS",
    "INTERACTIVE_MSG",
    "CAMERA",
    "DEFAULT_SCREENSHOT_NAME",
    "DEFAULT_SCREENSHOT_TYPE",
    "DEFAULT_SCREENSHOT_SCALE",
    "SCREENSHOT_TRANSPARENT_BACKGROUND",
]


# -------------------------- Set vedo shaders -------------------------- #
from vedo import settings

settings.useDepthPeeling = (
    True  # necessary for rendering of semitransparent actors
)
settings.useFXAA = True  # necessary for rendering of semitransparent actors


# ------------------------- reset default parameters file ------------------------- #
params_file = Path(os.path.expanduser("~")) / ".brainrender" / "config.yaml"
defaults = brainrender.default_variables.__dict__
comment = (
    "# Rendering options. An explanation for each parameter can be found "
    + "in the documentation or in brainrender.default_variables.py\n"
)


def reset_defaults():
    # Get all variables from defaults
github BrancoLab / BrainRender / brainrender / morphology / visualise.py View on Github external
def __init__(self, *args, **kwargs):
        self.default_neuron_color = kwargs.pop(
            "default_neuron_color", "darksalmon"
        )
        show_axes = kwargs.pop("show_axes", True)
        axes_kwargs = kwargs.pop("axes_kwargs", 1)
        settings.DEFAULT_NEURITE_RADIUS = ("neurite_radius", 18)

        if axes_kwargs == 1:
            settings.useDepthPeeling = (
                False  # necessary to make the axes render properly
            )
            settings.useFXAA = False

        # Initialise scene class
        Scene.__init__(
            self, add_root=False, display_inset=False, *args, **kwargs
        )

        if show_axes:
            brainrender.SHOW_AXES = True
            if axes_kwargs == 1:
                self.plotter.axes = self._default_axes_params

            else:
                self.plotter.axes = axes_kwargs
github BrancoLab / BrainRender / brainrender / morphology / visualise.py View on Github external
def __init__(self, *args, **kwargs):
        self.default_neuron_color = kwargs.pop(
            "default_neuron_color", "darksalmon"
        )
        show_axes = kwargs.pop("show_axes", True)
        axes_kwargs = kwargs.pop("axes_kwargs", 1)
        settings.DEFAULT_NEURITE_RADIUS = ("neurite_radius", 18)

        if axes_kwargs == 1:
            settings.useDepthPeeling = (
                False  # necessary to make the axes render properly
            )
            settings.useFXAA = False

        # Initialise scene class
        Scene.__init__(
            self, add_root=False, display_inset=False, *args, **kwargs
        )

        if show_axes:
            brainrender.SHOW_AXES = True
            if axes_kwargs == 1:
                self.plotter.axes = self._default_axes_params

vedo

A python module for scientific analysis and visualization of 3D objects and point clouds based on VTK and Numpy.

MIT
Latest version published 6 months ago

Package Health Score

71 / 100
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