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def NetworkCompetitionBlack(bestNet, testingNet, playouts, round="1"):
score = 0
PGN = chess.pgn.Game()
PGN.headers["Event"] = "Neural Network Comparison Test"
PGN.headers["Site"] = "Cozy Computer Lounge"
PGN.headers["Date"] = datetime.datetime.today().strftime('%Y-%m-%d %H:%M')
PGN.headers["Round"] = round
PGN.headers["White"] = "Network: " + testingNet.nameOfNetwork
PGN.headers["Black"] = "Network: " + bestNet.nameOfNetwork
PGN.headers["Variant"] = "crazyhouse"
sim = ChessEnvironment()
while sim.result == 2:
#print("Win Probability:", ValueEvaluation.positionEval(sim, bestNet.neuralNet))
noiseVal = 1.0 / (2*(sim.plies//2 + 1))
if sim.plies % 2 == 1:
if playouts > 0:
bestNet.competitivePlayoutsFromPosition(playouts, sim)
def simulateTrainingGame(self, playouts, round="1"):
PGN = chess.pgn.Game()
PGN.headers["Event"] = "Simulated Training Game"
PGN.headers["Site"] = "Cozy Computer Lounge"
PGN.headers["Date"] = datetime.datetime.today().strftime('%Y-%m-%d %H:%M')
PGN.headers["Round"] = round
PGN.headers["White"] = "Network: " + self.nameOfNetwork
PGN.headers["Black"] = "Network: " + self.nameOfNetwork
PGN.headers["Variant"] = "crazyhouse"
sim = ChessEnvironment()
while sim.result == 2:
if playouts == 0:
position = sim.boardToString()
if position not in self.dictionary:
state = torch.from_numpy(sim.boardToState())
nullAction = torch.from_numpy(np.zeros(1)) # this will not be used, is only a filler
testSet = DoubleHeadDataset(state, nullAction, nullAction)
def pretty_print(env, colors):
new_pgn = open("test3.pgn", "at")
game = chess.pgn.Game.from_board(env.board)
game.headers["Result"] = env.result
game.headers["White"], game.headers["Black"] = colors
game.headers["Date"] = datetime.now().strftime("%Y.%m.%d")
new_pgn.write(str(game) + "\n\n")
new_pgn.close()
pyperclip.copy(env.board.fen())
line = sys.stdin.readline()
line = line.rstrip()
board.push_uci(line)
print(board)
print("thinking...")
best, node = search.BRUE_search(board, nodes, net=nn)
print("best: ", best, 'eval', node.Q())
board.push_uci(best)
best, node = search.UCT_search(board, nodes, net=nn)
print("best: ", best, 'eval', node.Q())
board.push_uci(best)
if board.pc_board.is_game_over() or board.is_draw():
print("Game over... result is {}".format(board.pc_board.result(claim_draw=True)))
print(board)
print(chess.pgn.Game.from_board(board.pc_board))
break
def accept(self, visitor):
"""
Traverses the game in PGN order using the given *visitor*. Returns
the visitor result.
"""
visitor.begin_game()
visitor.begin_headers()
for tagname, tagvalue in self.headers.items():
visitor.visit_header(tagname, tagvalue)
visitor.end_headers()
if self.comment:
visitor.visit_comment(self.comment)
super(Game, self).accept(visitor, _board=self.board())
visitor.visit_result(self.headers.get("Result", "*"))
visitor.end_game()
return visitor.result()
async def pgn(self, ctx):
'''PGN of the current game'''
match = self.get_match(ctx.channel, ctx.author)
if not match:
return await ctx.embed_reply(":no_entry: Chess match not found")
await ctx.embed_reply(chess.pgn.Game.from_board(match))
def playout(self, round,
explorationConstant=0.15, # lower? will test more.
notFromBeginning=False, arrayBoard=0, pythonBoard=0, plies=0, wCap=0, bCap=0,
actuallyAPawn=0,
noise=True,
printPGN=True): # Here is the information just for starting at a different position
if printPGN:
PGN = chess.pgn.Game()
PGN.headers["Event"] = "Playout"
PGN.headers["Site"] = "Cozy Computer Lounge"
PGN.headers["Date"] = datetime.datetime.today().strftime('%Y-%m-%d')
PGN.headers["Round"] = round
PGN.headers["White"] = "Network: " + self.nameOfNetwork
PGN.headers["Black"] = "Network: " + self.nameOfNetwork
PGN.headers["Variant"] = "Crazyhouse"
whiteParentStateDictionary = []
whiteStateSeen = []
whiteStateWin = []
blackParentStateDictionary = []
blackStateSeen = []
blackStateWin = []
def generate_pgn(model):
pgn = chess.pgn.Game()
node = pgn
for move in model.env.env.move_stack:
node = node.add_variation(move)
return pgn
def init_game(self):
""" Initialize game with initial pgn tag values """
self.game = chess.pgn.Game()
self.game.headers['Event'] = INIT_PGN_TAG['Event']
self.game.headers['Date'] = self.get_tag_date()
self.game.headers['White'] = INIT_PGN_TAG['White']
self.game.headers['Black'] = INIT_PGN_TAG['Black']
def export(self, pgn_headers=None) -> Game:
""" pgn_headers - PGN headers to include in the exported PGN
"""
fen = self.puzzle.initial_board.fen()
board = chess.Board(fen)
game = Game().from_board(board)
game_node = game
game_node.comment = "score: %s -> %s" % (
_score_to_str(self.puzzle.initial_score),
_score_to_str(self.puzzle.final_score)
)
comment = self._candidate_moves_annotations(self.puzzle.analyzed_moves)
for position in self.puzzle.positions:
game_node = game_node.add_variation(
chess.Move.from_uci(position.initial_move.uci())
)
if comment:
game_node.comment = comment
comment = self._candidate_moves_annotations(position.candidate_moves)
if pgn_headers:
for h in pgn_headers:
if h == "FEN":