Secure your code as it's written. Use Snyk Code to scan source code in minutes - no build needed - and fix issues immediately.
fov = 120
resolution = (512, 512)
front_camera = Camera(pos, direction, fov, resolution,
colour=True, depth=True, annotation=True)
pos = (0.0, 3, 1.0)
direction = (0, -1, 0)
fov = 90
resolution = (512, 512)
back_camera = Camera(pos, direction, fov, resolution,
colour=True, depth=True, annotation=True)
gforces = GForces()
electrics = Electrics()
damage = Damage()
lidar = Lidar(visualized=False)
timer = Timer()
# Attach them
vehicle.attach_sensor('front_cam', front_camera)
vehicle.attach_sensor('back_cam', back_camera)
vehicle.attach_sensor('gforces', gforces)
vehicle.attach_sensor('electrics', electrics)
vehicle.attach_sensor('damage', damage)
vehicle.attach_sensor('timer', timer)
scenario.add_vehicle(vehicle, pos=(-717.121, 101, 118.675), rot=(0, 0, 45))
# Compile the scenario and place it in BeamNG's map folder
scenario.make(beamng)
# Start BeamNG and enter the main loop
bng = beamng.open(launch=True)