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def killer():
this_actor.info("Hello!") # - First start a victim process
victim_a = Actor.create("victim A", Host.by_name("Fafard"), victim_a_fun)
victim_b = Actor.create("victim B", Host.by_name("Jupiter"), victim_b_fun)
this_actor.sleep_for(10) # - Wait for 10 seconds
# - Resume it from its suspended state
this_actor.info("Resume the victim A")
victim_a.resume()
this_actor.sleep_for(2)
this_actor.info("Kill the victim A") # - and then kill it
Actor.by_pid(victim_a.pid).kill() # You can retrieve an actor from its PID (and then kill it)
this_actor.sleep_for(1)
# that's a no-op, there is no zombies in SimGrid
this_actor.info("Kill victim B, even if it's already dead")
victim_b.kill()
this_actor.sleep_for(1)
this_actor.info("Start a new actor, and kill it right away")
victim_c = Actor.create("victim C", Host.by_name("Jupiter"), victim_a_fun)
victim_c.kill()
this_actor.sleep_for(1)
this_actor.info("Killing everybody but myself")