How to use the pygamer.ugame.Buttons function in pygamer

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github python-ugame / circuitpython-stage / pygamer / ugame.py View on Github external
pressed = self.buttons.get_pressed()
        dead = 15000
        x = self.joy_x.value - 32767
        if x < -dead:
            pressed |= K_LEFT
        elif x > dead:
            pressed |= K_RIGHT
        y = self.joy_y.value - 32767
        if y < -dead:
            pressed |= K_UP
        elif y > dead:
            pressed |= K_DOWN
        return pressed


buttons = Buttons()
audio = stage.Audio(board.SPEAKER, board.SPEAKER_ENABLE)

pygamer

PyGAMer: Geometry-preserving Adaptive Mesher

LGPL-2.0
Latest version published 3 years ago

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Popular pygamer functions