How to use the pyee.EventEmitter.__init__ function in pyee

To help you get started, we’ve selected a few pyee examples, based on popular ways it is used in public projects.

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github p2p-today / p2p-project / py_src / base.py View on Github external
port:        The port you wish to bind to (ie: 44565)
            prot:        The protocol you wish to operate over, defined by a
                             :py:class:`py2p.base.Protocol` object
            out_addr:    Your outward facing address. Only needed if you're
                             connecting over the internet. If you use '0.0.0.0'
                             for the addr argument, this will automatically be
                             set to your LAN address.
            debug_level: The verbosity you want this socket to use when
                             printing event data

        Raises:
            socket.error: The address you wanted could not be bound, or is
            otherwise used
        """
        object.__init__(self)
        EventEmitter.__init__(self)
        self.protocol = prot
        self.debug_level = debug_level
        self.routing_table = {}  # type: Dict[bytes, BaseConnection]
        # In format {ID: handler}
        self.awaiting_ids = []  # type: List[BaseConnection]
        # Connected, but not handshook yet
        if out_addr:  # Outward facing address, if you're port forwarding
            self.out_addr = out_addr
        elif addr == '0.0.0.0':
            self.out_addr = get_lan_ip(), port
        else:
            self.out_addr = addr, port
        info = (str(self.out_addr).encode(), prot.id.encode(), user_salt)
        h = sha384(b''.join(info))
        self.id = b58encode_int(int(h.hexdigest(), 16)).encode()  # type: bytes
        self._logger = getLogger('{}.{}.{}'.format(
github hharnisc / python-ddp / DDPClient.py View on Github external
def __init__(self, url, debug=False):
        self.debug = debug
        WebSocketClient.__init__(self, url)
        EventEmitter.__init__(self)
github joliveros / bitmex-websocket / bitmex_websocket / websocket.py View on Github external
def __init__(self):
        EventEmitter.__init__(self)
        self.channels = []
        self.reconnect_count = 0
        self.__reset()
github hharnisc / python-meteor / MeteorClient.py View on Github external
def __init__(self, url, auto_reconnect=True, auto_reconnect_timeout=0.5, debug=False):
        EventEmitter.__init__(self)
        self.collection_data = CollectionData()
        self.ddp_client = DDPClient(url, auto_reconnect=auto_reconnect,
                                    auto_reconnect_timeout=auto_reconnect_timeout, debug=debug)
        self.ddp_client.on('connected', self.connected)
        self.ddp_client.on('socket_closed', self.closed)
        self.ddp_client.on('failed', self.failed)
        self.ddp_client.on('added', self.added)
        self.ddp_client.on('changed', self.changed)
        self.ddp_client.on('removed', self.removed)
        self.ddp_client.on('reconnected', self._reconnected)
        self.connected = False
        self.subscriptions = {}
        self._login_data = None
        self._login_token = None
github mixer / interactive-python / interactive_python / _util.py View on Github external
def __init__(self, id, id_property):
        ChangeTracker.__init__(
            self,
            intrinsic_properties=[id_property],
            data={id_property: id, 'meta': ChangeTracker()}
        )
        EventEmitter.__init__(self)

        self._id_property = id_property
        self._connection = None
github Zwork101 / steam-trade / pytrade / manager_trade.py View on Github external
def __init__(self, steamid, key=None, language: str='en', identity_secret: str='', poll_delay: int=30,
                 login_delay_time: int=0):
        """

        :param steamid: stemid64
        :param key: steam api key
        :param language:
        :param identity_secret:
        :param poll_delay: how often trades should be polled (too often can cause errors, too infrequent can make your
        bot too slow to respond
        :param login_delay_time: how long to wait after our session died to retry
        """
        EventEmitter.__init__(self)
        self.session = aiohttp.ClientSession()
        ConfManager.__init__(self, identity_secret, steamid, self.session)
        self.steamid = SteamID(steamid)
        if not self.steamid.isValid() or not self.steamid.type == SteamID.Type['INDIVIDUAL']:
            raise ValueError(f"Steam ID {self.steamid} is not valid, or is not a user ID")
        self.key = key
        self.language = language
        self.poll_delay = poll_delay
        self.last_poll = 0
        self.logged_in = False
        self._trade_cache = {}
        self._conf_cache = {}
        self.first_run = True
        self.login_delay_time = login_delay_time
github hharnisc / python-ddp / DDPClient.py View on Github external
def __init__(self, url, auto_reconnect=True, auto_reconnect_timeout=0.5, debug=False):
        EventEmitter.__init__(self)
        self.ddpsocket = None
        self._is_closing = False
        self._is_reconnecting = False
        self.url = url
        self.auto_reconnect = auto_reconnect
        self.auto_reconnect_timeout = auto_reconnect_timeout
        self.debug = debug
        self._session = None
        self._uniq_id = 0
        self._callbacks = {}
        self._init_socket()