How to use the glfw.glfwGetWindowSize function in glfw

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github pupil-labs / pupil / pupil_src / launchables / player.py View on Github external
for char_ in unused_elements.chars:
            for p in g_pool.plugins:
                p.on_char(char_)

        # present frames at appropriate speed
        cap.wait(frame)

        glfw.glfwSwapBuffers(main_window)
        glfw.glfwPollEvents()

    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['min_data_confidence'] = g_pool.min_data_confidence
    session_settings['gui_scale'] = g_pool.gui_user_scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
    session_settings['version'] = str(g_pool.version)
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()

    cap.cleanup()
    g_pool.gui.terminate()
    glfw.glfwDestroyWindow(main_window)

    logger.info("Process shutting down.")
    ipc_pub.notify({'subject': 'player_process.stopped'})
github pupil-labs / pupil / pupil_src / shared_modules / vis_eye_video_overlay.py View on Github external
def __init__(self, g_pool, alpha=0.6, eye_scale_factor=.5, show_ellipses=True,
                 eye0_config={'pos': (640, 10)}, eye1_config={'pos': (10, 10)}):
        super().__init__(g_pool)
        self.order = .6
        self.menu = None
        self.alpha = alpha
        self.eye_scale_factor = eye_scale_factor
        self.show_ellipses = show_ellipses
        self.move_around = False

        if self.g_pool.app != 'exporter':
            window = g_pool.main_window
            try:
                self.hdpi_factor = float(glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0])
            except ZeroDivisionError:
                self.hdpi_factor = 1.
        else:
            self.hdpi_factor = 1.

        self.eye0 = Eye_Wrapper(g_pool, 0, hdpi_fac=self.hdpi_factor, **eye0_config)
        self.eye1 = Eye_Wrapper(g_pool, 1, hdpi_fac=self.hdpi_factor, **eye1_config)

        self.eye0.initliaze_video(g_pool.rec_dir, g_pool.timestamps)
        self.eye1.initliaze_video(g_pool.rec_dir, g_pool.timestamps)
github pupil-labs / pupil / pupil_src / shared_modules / video_capture / realsense_backend.py View on Github external
def toggle_depth_display():
            def on_depth_mouse_button(window, button, action, mods):
                if button == glfw.GLFW_MOUSE_BUTTON_LEFT and action == glfw.GLFW_PRESS:
                    self.mouse_drag = True
                if (
                    button == glfw.GLFW_MOUSE_BUTTON_LEFT
                    and action == glfw.GLFW_RELEASE
                ):
                    self.mouse_drag = False

            if self.depth_window is None:
                self.pitch = 0
                self.yaw = 0

                win_size = glfw.glfwGetWindowSize(self.g_pool.main_window)
                self.depth_window = glfw.glfwCreateWindow(
                    win_size[0], win_size[1], "3D Point Cloud"
                )
                glfw.glfwSetMouseButtonCallback(
                    self.depth_window, on_depth_mouse_button
                )
                active_window = glfw.glfwGetCurrentContext()
                glfw.glfwMakeContextCurrent(self.depth_window)
                gl_utils.basic_gl_setup()
                gl_utils.make_coord_system_norm_based()

                # refresh speed settings
                glfw.glfwSwapInterval(0)

                glfw.glfwMakeContextCurrent(active_window)
github pupil-labs / pupil / pupil_src / launchables / player.py View on Github external
glfw.glfwSetWindowPos(window, window_pos[0], window_pos[1])
    glfw.glfwSetDropCallback(window, on_drop)

    glfont = fontstash.Context()
    glfont.add_font('roboto', get_roboto_font_path())
    glfont.set_align_string(v_align="center", h_align="middle")
    glfont.set_color_float((0.2, 0.2, 0.2, 0.9))
    gl_utils.basic_gl_setup()
    glClearColor(0.5, .5, 0.5, 0.0)
    text = 'Drop a recording directory onto this window.'
    tip = '(Tip: You can drop a recording directory onto the app icon.)'
    # text = "Please supply a Pupil recording directory as first arg when calling Pupil Player."
    while not glfw.glfwWindowShouldClose(window):

        fb_size = glfw.glfwGetFramebufferSize(window)
        hdpi_factor = float(fb_size[0] / glfw.glfwGetWindowSize(window)[0])
        gl_utils.adjust_gl_view(*fb_size)

        if rec_dir:
            if is_pupil_rec_dir(rec_dir):
                logger.info("Starting new session with '{}'".format(rec_dir))
                text = "Updating recording format."
                tip = "This may take a while!"
            else:
                logger.error("'{}' is not a valid pupil recording".format(rec_dir))
                tip = "Oops! That was not a valid recording."
                rec_dir = None

        gl_utils.clear_gl_screen()
        glfont.set_blur(10.5)
        glfont.set_color_float((0.0, 0.0, 0.0, 1.))
        glfont.set_size(w/25.*hdpi_factor)
github pupil-labs / pupil / pupil_src / capture / eye.py View on Github external
def on_button(window,button, action, mods):
            if g_pool.display_mode == 'roi':
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    return # if the roi interacts we dont what the gui to interact as well
                elif action == glfw.GLFW_PRESS:
                    pos = glfw.glfwGetCursorPos(window)
                    pos = normalize(pos,glfw.glfwGetWindowSize(main_window))
                    if g_pool.flip:
                        pos = 1-pos[0],1-pos[1]
                    pos = denormalize(pos,(frame.width,frame.height)) # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(pos,g_pool.u_r.handle_size+40,g_pool.u_r.handle_size+40):
                        return # if the roi interacts we dont what the gui to interact as well

            g_pool.gui.update_button(button,action,mods)
github pupil-labs / pupil / pupil_src / shared_modules / eye.py View on Github external
def on_pos(window, x, y):
            hdpi_factor = glfw.glfwGetFramebufferSize(
                window)[0] / glfw.glfwGetWindowSize(window)[0]
            g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), glfw.glfwGetWindowSize(main_window))
                if g_pool.flip:
                    pos = 1-pos[0],1-pos[1]
                pos = denormalize(pos,g_pool.capture.frame_size )
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx,pos)
github pupil-labs / pupil / pupil_src / shared_modules / gaze_producers.py View on Github external
)
        )

        self.menu.append(ui.Button("Add section", self.append_section))

        # set to minimum height
        self.timeline = ui.Timeline(
            "Calibration Sections", self.draw_sections, self.draw_labels, 1
        )
        self.g_pool.user_timelines.append(self.timeline)

        for sec in self.sections:
            self.append_section_menu(sec)
        self.on_window_resize(
            glfw.glfwGetCurrentContext(),
            *glfw.glfwGetWindowSize(glfw.glfwGetCurrentContext())
        )