How to use the skinview-utils.loadSkinToCanvas function in skinview-utils

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github bs-community / blessing-skin-server / resources / assets / src / scripts / textureUtils.ts View on Github external
image.onload = () => {
      if (image.width !== image.height) {
        resolve(false)
        return
      }

      const canvas = document.createElement('canvas')
      loadSkinToCanvas(canvas, image)

      const ratio = canvas.width / 64
      const context = canvas.getContext('2d')
      if (!context) {
        resolve(false)
        return
      }

      for (let x = 46 * ratio; x < 48 * ratio; x += 1) {
        for (let y = 52 * ratio; y < 64 * ratio; y += 1) {
          if (!checkPixel(context, x, y)) {
            resolve(false)
            return
          }
        }
      }

skinview-utils

Utilities for working with Minecraft skins

MIT
Latest version published 1 year ago

Package Health Score

49 / 100
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