How to use passport-steam - 8 common examples

To help you get started, we’ve selected a few passport-steam examples, based on popular ways it is used in public projects.

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github odota / core / app.js View on Github external
app.use('/login', function(req, res, next) {
    var host = req.protocol + '://' + req.get('host')
    passport.use(new SteamStrategy({
        returnURL: host + '/return',
        realm: host,
        apiKey: process.env.STEAM_API_KEY
    }, function(identifier, profile, done) { // start tracking the player
        steam32 = Number(utility.convert64to32(identifier.substr(identifier.lastIndexOf("/") + 1)))
        var insert = profile._json
        insert.account_id = steam32
        insert.track = 1
        players.update({
            account_id: steam32
        }, {
            $set: insert
        }, {
            upsert: true
        }, function(err, num) {
            if(err) return done(err, null)
github odota / core / yasp.js View on Github external
};
app.set('views', path.join(__dirname, 'views'));
app.set('view engine', 'jade');
app.locals.moment = moment;
app.locals.constants = require('./constants.json');
passport.serializeUser(function(user, done) {
    done(null, user.account_id);
});
passport.deserializeUser(function(id, done) {
    db.players.findOne({
        account_id: id
    }, function(err, user) {
        done(err, user);
    });
});
passport.use(new SteamStrategy({
    returnURL: host + '/return',
    realm: host,
    apiKey: api_key
}, utility.initializeUser));
var basic = auth.basic({
    realm: "Kue"
}, function(username, password, callback) { // Custom authentication method.
    callback(username === (process.env.KUE_USER || "user") && password === (process.env.KUE_PASS || "pass"));
});
app.use(compression());
app.use("/kue", auth.connect(basic));
app.use("/kue", kue.app);
app.use("/public", express.static(path.join(__dirname, '/public')));
app.use(session({
    store: new RedisStore({
        client: redis
github odota / core / svc / web.js View on Github external
const sessOptions = {
  domain: config.COOKIE_DOMAIN,
  maxAge: 52 * 7 * 24 * 60 * 60 * 1000,
  secret: config.SESSION_SECRET,
};
// PASSPORT config
passport.serializeUser((user, done) => {
  done(null, user.account_id);
});
passport.deserializeUser((accountId, done) => {
  done(null, {
    account_id: accountId,
  });
});
passport.use(new SteamStrategy({
  returnURL: `${host}/return`,
  realm: host,
  apiKey,
}, (identifier, profile, cb) => {
  const player = profile._json;
  player.last_login = new Date();
  queries.insertPlayer(db, player, (err) => {
    if (err) {
      return cb(err);
    }
    return cb(err, player);
  });
}));
// Compression middleware
app.use(compression());
// Dota 2 images middleware (proxy to Dota 2 CDN to serve over https)
github nodecg / nodecg / lib / login / index.js View on Github external
const app = express();
const {config} = require('../config');
const cookieParser = require('cookie-parser');
const session = require('express-session');
const NedbStore = require('express-nedb-session')(session);
const passport = require('passport');
const log = require('../logger')('nodecg/lib/login');
const protocol = ((config.ssl && config.ssl.enabled) || config.login.forceHttpsReturn) ? 'https' : 'http';

// 2016-03-26 - Lange: I don't know what these do?
passport.serializeUser((user, done) => done(null, user));
passport.deserializeUser((obj, done) => done(null, obj));

if (config.login.steam && config.login.steam.enabled) {
	const SteamStrategy = require('passport-steam').Strategy;
	passport.use(new SteamStrategy({
		returnURL: `${protocol}://${config.baseURL}/login/auth/steam`,
		realm: `${protocol}://${config.baseURL}/login/auth/steam`,
		apiKey: config.login.steam.apiKey
	}, (identifier, profile, done) => {
		profile.allowed = (config.login.steam.allowedIds.indexOf(profile.id) > -1);

		if (profile.allowed) {
			log.info('Granting %s (%s) access', profile.id, profile.displayName);
		} else {
			log.info('Denying %s (%s) access', profile.id, profile.displayName);
		}

		return done(null, profile);
	}));
}
github igorprado / nodebb-plugin-sso-steam / library.js View on Github external
Steam.getStrategy = function(strategies, callback) {
    if (Steam.hasOwnProperty('apiKey')) {
      passport.use(new passportSteam({
        returnURL: module.parent.require('nconf').get('url') + '/auth/steam/callback',
        realm: module.parent.require('nconf').get('url'),
        apiKey: Steam.apiKey
      }, function(identifier, profile, done) {
        process.nextTick(function () {
          // As Steam Passport does't not provide the username, steamid and avatar information, we have to get from Steam API using http get request.
          var clientApiKey = Steam.apiKey,
              Steam64Id = identifier.replace('http://steamcommunity.com/openid/id/', ''),
              apiUrl = 'http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=' + clientApiKey + '&steamids=' + Steam64Id,
              player = {};
          http.get(apiUrl, function(res) {
            res.on('data', function(chunck){
              var responseObj = JSON.parse(chunck.toString());
              player.id = responseObj.response.players[0].steamid;
              player.username = responseObj.response.players[0].personaname;
              player.avatar = responseObj.response.players[0].avatarfull;
github odota / core / svc / web.js View on Github external
const pathCosts = {
  '/api/request': 30,
  '/api/explorer': 5,
};

// PASSPORT config
passport.serializeUser((user, done) => {
  done(null, user.account_id);
});
passport.deserializeUser((accountId, done) => {
  done(null, {
    account_id: accountId,
  });
});
passport.use(new SteamStrategy({
  returnURL: `${host}/return`,
  realm: host,
  apiKey,
}, (identifier, profile, cb) => {
  const player = profile._json;
  player.last_login = new Date();
  queries.insertPlayer(db, player, true, (err) => {
    if (err) {
      return cb(err);
    }
    return cb(err, player);
  });
}));
// Compression middleware
app.use(compression());
// Dota 2 images middleware (proxy to Dota 2 CDN to serve over https)
github Sgawrys / NodeScrim / server.js View on Github external
})
);
app.use(passport.initialize());
app.use(passport.session());

//Passport serialization for storing user information within sessions.
passport.serializeUser(function(user, done) {
  done(null, user);
});

passport.deserializeUser(function(obj, done) {
  done(null, obj);
});

//SteamStrategy as defined under passport-steam, API key is stored in config.js .
passport.use(new SteamStrategy({
	returnURL: 'http://localhost:8080/auth/return',
	realm:'http://localhost:8080/',
	apiKey: config.steamAPIKey
},
	function(identifier, profile, done) {
		process.nextTick(function () {
			profile.identifier = identifier;
			return done(null, profile);
		});
	}
));

app.get('/', function(req, res) {
	var currentEnv = ensureEnvironment();
	res.render('index', {
		displayName : null,
github odota / core / passport.js View on Github external
var r = require('./redis');
var redis = r.client;

passport.serializeUser(function(user, done) {
    done(null, user.account_id);
});
passport.deserializeUser(function(id, done) {
    db.players.findOne({
        account_id: id
    }, function(err, user) {
        //set token for this player's visit, expires in untrack days time
        redis.setex("visit:"+id, 60*60*24*config.UNTRACK_DAYS, id);
        done(err, user);
    });
});
passport.use(new SteamStrategy({
    returnURL: host + '/return',
    realm: host,
    apiKey: api_key
}, function initializeUser(identifier, profile, done) {
    var steam32 = Number(convert64to32(identifier.substr(identifier.lastIndexOf("/") + 1)));
    var insert = profile._json;
    insert.account_id = steam32;
    insert.join_date = new Date();
    insert.last_summaries_update = new Date();
    done(null, insert);
}));
module.exports = passport;

passport-steam

Steam (OpenID 2) authentication strategy for PassportJS.

MIT
Latest version published 2 years ago

Package Health Score

54 / 100
Full package analysis

Popular passport-steam functions