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client.on('message', function(obj) {
// in this example, first browser-client sends a configuration object.
// it contains 'port' and 'host' settings for Server and Client.
if ('config' in obj) {
var config = obj.config;
OSCServer = new osc.Server(config.server.port, config.server.host);
OSCClient = new osc.Client(config.client.host, config.client.port);
var message = new osc.Message('/status', client.sessionId + ' connected');
OSCServer.send(message, OSCClient);
// OSCServer dispatches 'oscmessage' event when receives the message.
// so we attach handler on the event for global message handling.
OSCServer.on('oscmessage', function(msg) {
// check message's address pattern.
if (msg.checkAddrPattern('/lp/matrix')) {
// and check messages typetag.
if (msg.checkTypetag('iii')) {
client.send({
OSCMessage: {
address: msg.address,
typetags: msg.typetags,