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var MenuScene = function(window, game) {
var fontName = "Dolce Vita";
var screenWidth = 0;
var screenHeight = 0;
var middle = {};
var scene = platino.createScene();
var bg = null;
var bg2 = null;
var logo = null;
var transform = null;
var labelTransform = null;
var logoLabel = null;
var playLabel = null;
var exitLabel = null;
var introSound = Ti.Media.createSound({url:"Intro.mp3"});
var winSound = Ti.Media.createSound({url:"Win.mp3"});
var loseSound = Ti.Media.createSound({url:"Lose.mp3"});
var onSceneActivated = function(e) {
var size,logoText;
Ti.API.info("MenuScene has been activated.");
screenWidth = game.TARGET_SCREEN.width;
var MenuScene = function(window, game) {
var fontName = "Dolce Vita";
var screenWidth = 0;
var screenHeight = 0;
var middle = {};
var scene = platino.createScene();
var bg = null;
var bg2 = null;
var logo = null;
var transform = null;
var labelTransform = null;
var logoLabel = null;
var playLabel = null;
var introSound = Ti.Media.createSound({url:"Intro.mp3"});
var onSceneActivated = function(e) {
var size,logoText;
Ti.API.info("MenuScene has been activated.");
screenWidth = game.TARGET_SCREEN.width;
screenHeight = game.TARGET_SCREEN.height;
middle.x = game.STAGE_START.x + (screenWidth * 0.5);
middle.y = game.STAGE_START.y + (screenHeight * 0.5);
var paddleSpeed = 1500;
var minPaddleMovement = 25;
var wallThickness = 40;
var brickPadding = 16;
var numOfRows = 4;
var numOfCols = 11;
var fontName = "Dolce Vita";
var ballVelocity = {x: 0, y: 0};
var screenWidth = 0;
var screenHeight = 0;
var isHeld = false;
var touchX = 0;
var middle = {};
var bounds = {};
var scene = platino.createScene();
var bg = null;
var bg2 = null;
var paddle = null;
var ball = null;
var bricks = [];
var brickCount = 0;
var transforms = [];
var scoreLabel = null;
var livesLabel = null;
var music = Ti.Media.createSound({url:"Song.mp3"});
var paddleSound = Ti.Media.createSound({url:"Paddle.mp3"});
var brickSound = Ti.Media.createSound({url:"Brick.mp3"});
var wallSound = Ti.Media.createSound({url:"Wall.mp3"});
var dieSound = Ti.Media.createSound({url:"Die.mp3"});
var clamped = function(value, lowest, highest){