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console.log("Usage: exe -i -o [-c ]");
process.exit(1);
}
let configPath = args.c;
if (typeof configPath === "undefined") {
configPath = path.join(process.cwd(), "settings.json");
} else {
if (!path.isAbsolute(configPath)) {
configPath = path.join(process.cwd(), configPath);
}
}
const settings: CLISettings = require(configPath);
const img = await canvas.loadImage(imagePath);
const c = canvas.createCanvas(img.width, img.height);
const ctx = c.getContext("2d");
ctx.drawImage(img, 0, 0, c.width, c.height);
let imgData = ctx.getImageData(0, 0, c.width, c.height);
// resize if required
if (settings.resizeImageIfTooLarge && (c.width > settings.resizeImageWidth || c.height > settings.resizeImageHeight)) {
let width = c.width;
let height = c.height;
if (width > settings.resizeImageWidth) {
const newWidth = settings.resizeImageWidth;
const newHeight = c.height / c.width * settings.resizeImageWidth;
width = newWidth;
height = newHeight;
}
if (height > settings.resizeImageHeight) {
}
var res = {
boxes: detectedBoxes,
names: detectedNames,
inferenceTime: endTime - startTime
};
console.log(res);
// create canvas and context
const width=1024
const height=768
const canvas = createCanvas(width, height);
const context = canvas.getContext('2d');
// create image from buffer
const img = new Image()
img.onload = () => {
// draw image in context
context.drawImage(img, 0, 0, width, height);
// draw boxes from model's detection boxes
for (let i = 0; i < res.boxes.length; i++) {
const box = res.boxes[i];
context.fillStyle = 'rgba(255,255,255,0.2';
context.strokeStyle = 'white';
context.fillRect(box[1] * width, box[0] * height, width * (box[3] - box[1]),
height * (box[2] - box[0]));
context.font = '15px Arial';
context.fillStyle = 'white';
context.fillText(res.names[i], box[1] * width, box[0] * height, box[0] * height);
context.lineWidth = 2;
context.strokeRect(box[1] * width, box[0] * height, width * (box[3] - box[1]),
height * (box[2] - box[0]));
const fontScale = 1.2,
canvas = createCanvas(width, height),
ctx = canvas.getContext('2d');
// TODO: 渐变背景
// const grd=cxt.createLinearGradient(0, 0, width, height);
// grd.addColorStop(0, "#FF0000");
if (bgColor) {
ctx.fillStyle = bgColor;
ctx.fillRect(0, 0, width, height);
}
if (bgImage) {
let image = new Image();
if (bgImage.startsWith('http')) {
image = await loadImage(bgImage);
} else if (bgImage.startsWith('data:image/')) image.src = bgImage;
else image.src = await readFile(bgImage);
ctx.drawImage(image, 0, 0, width, height);
}
let fontSize = Number(fontStyle.split(' ')[0].replace('px', ''));
ctx.font = fontStyle;
ctx.fillStyle = fontColor;
if ((fontSize * bookName.length) / height > 0.6) {
ctx.font = fontStyle.replace(`${fontSize}px`, `${fontSize / fontScale}px`);
fontSize /= fontScale;
}
const fontHeight = fontSize + fontSize / 4;
const canvas = createCanvas(imageD, imageD);
const ctx = canvas.getContext('2d');
ctx.quality = 'fast';
ctx.patternQuality = 'fast';
// resize their image so we don't have to do it each time.
const ctxResize = canvas.getContext('2d');
ctxResize.drawImage(theirImage, 0, 0, imageD, imageD);
const buffer = canvas.toBuffer('image/jpeg', undefined);
theirImage.src = Buffer.from(buffer);
// loop over all images.
const length = (images.length > 65) ? 65 : images.length;
for (let i = 0; i < length - 1; i += 1) {
ctx.globalAlpha = 1;
const background = new Image();
background.src = Buffer.from(images[i]);
ctx.drawImage(background, 0, 0, imageD, imageD);
// get buffer and resize our image to our length
ctx.globalAlpha = 0.5;
ctx.drawImage(theirImage, 0, 0, imageD, imageD);
encoder.addFrame(ctx);
}
encoder.finish();
return await myAccumulator.getBuffer();
} catch (error) {
console.error(error);
}
return undefined;
},
loadComplete (file) {
// Draw the image
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx);
const bounds = GetBounds(imageData);
console.log(bounds);
ctx.strokeStyle = '#ff00ff';
ctx.strokeRect(bounds.x, bounds.y, bounds.width, bounds.height);
}
loadComplete (file) {
// Draw the image
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx);
console.log(imageData.width, 'x', imageData.height);
console.log('Index 0', GetXY(imageData, 0)); // 0x0
console.log('Index 4', GetXY(imageData, 4)); // 1x0
console.log('Index 40', GetXY(imageData, 40)); // 10x0
console.log('Index 1280', GetXY(imageData, 1280)); // 0x1
console.log('Index 41088', GetXY(imageData, 41088)); // 32x32
console.log('Index 254888', GetXY(imageData, 254888)); // 42x199
console.log('Index 4148', GetXY(imageData, 4148)); // 77x3
console.log('Index 227876', GetXY(imageData, 227876)); // 9x178
console.log('Index 255996', GetXY(imageData, 255996)); // 319x199
const Canvas = require("canvas"),
fortnite = require("fortnite-9812"),
fs = require("fs"),
CronJob = require("cron").CronJob,
Discord = require("discord.js");
const { resolve } = require("path");
// Register assets fonts
Canvas.registerFont(resolve("./assets/fonts/Burbank-Big-Condensed-Bold-Font.otf"), { family: "Burbank" });
const langList = fs.readdirSync("./languages/").map((f) => f.split(".")[0]);
const applyItemName = (canvas, text) => {
const ctx = canvas.getContext("2d");
// Declare a base size of the font
let fontSize = 40;
do {
ctx.font = `${fontSize -= 5}px Burbank`;
} while (ctx.measureText(text).width > 260);
return ctx.font;
};
/**
* Delete old png files
*/
constructor () {
this.canvas = Canvas(512, 256);
BackgroundColor(this.canvas, 'rgb(0, 0, 50)');
AddToDOM(this.canvas, 'game');
this.ctx = this.canvas.getContext('2d');
this.ctx.fillStyle = 'rgba(255, 255, 255, 1)';
this.ctx.font = '14px Courier';
this.master = new MasterClock();
this.clock1 = this.master.add(1000/60); // 60fps
this.clock2 = this.master.add(1000/30); // 30fps
this.clock3 = this.master.add(1000); // 1fps
this.master.init(() => this.update());
// Draw the image
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx);
console.log(imageData.width, 'x', imageData.height, 'len', imageData.data.length);
console.log('0 x 0 - index', GetIndex(imageData, 0, 0));
console.log('1 x 0 - index', GetIndex(imageData, 1, 0));
console.log('10 x 0 - index', GetIndex(imageData, 10, 0));
console.log('0 x 1 - index', GetIndex(imageData, 0, 1));
console.log('32 x 32 - index', GetIndex(imageData, 32, 32));
console.log('42 x 199 - index', GetIndex(imageData, 42, 199));
console.log('77 x 3 - index', GetIndex(imageData, 77, 3));
console.log('9 x 178 - index', GetIndex(imageData, 9, 178));
console.log('319 x 199 - index', GetIndex(imageData, 319, 199));
}
loadComplete (file) {
// Draw the image
const ctx = GetContext(this.canvas);
ctx.drawImage(file.data, 0, 0);
const imageData = GetImageData(ctx);
console.log(imageData.width, 'x', imageData.height, 'len', imageData.data.length);
console.log('0 x 0 - index', GetIndex(imageData, 0, 0));
console.log('1 x 0 - index', GetIndex(imageData, 1, 0));
console.log('10 x 0 - index', GetIndex(imageData, 10, 0));
console.log('0 x 1 - index', GetIndex(imageData, 0, 1));
console.log('32 x 32 - index', GetIndex(imageData, 32, 32));
console.log('42 x 199 - index', GetIndex(imageData, 42, 199));
console.log('77 x 3 - index', GetIndex(imageData, 77, 3));
console.log('9 x 178 - index', GetIndex(imageData, 9, 178));
console.log('319 x 199 - index', GetIndex(imageData, 319, 199));
}